//
//  AppDelegate.m
//  Community
//
//  Created by YaSha_Tom on 2018/12/20.
//  Copyright © 2018年 YaSha-Tom. All rights reserved.
//

#import "AppDelegate.h"
#import "TabBarControllerConfig.h"
#import <BmobSDK/Bmob.h>
@interface AppDelegate ()<CYLTabBarControllerDelegate,UITabBarControllerDelegate>
@property (nonatomic, strong) TabBarControllerConfig *tabBarControllerConfig;

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    [Bmob registerWithAppKey:@"8149602cebd5d78d27e16745a75bb5bf"];
    self.window = [[UIWindow alloc]initWithFrame:[UIScreen mainScreen].bounds];
    [self.window makeKeyAndVisible];
    [self enterTabBarController];
    //1.设置状态栏隐藏(YES)或显示(NO)
    [[UIApplication sharedApplication] setStatusBarHidden:NO];
    
    //2.设置状态栏字体颜色
    //UIStatusBarStyleDefault,黑色(默认)
    //UIStatusBarStyleLightContent,白色
    [[UIApplication sharedApplication] setStatusBarStyle:UIStatusBarStyleLightContent];
    return YES;
}
- (void) enterTabBarController {
    _tabBarControllerConfig = [[TabBarControllerConfig alloc] init];
    CYLTabBarController *tabBarController = _tabBarControllerConfig.tabBarController;
    tabBarController.delegate = self;
    _tabBarControllerConfig.tabBarController.selectedIndex = 0;
    [self.window setRootViewController:_tabBarControllerConfig.tabBarController];

}

#pragma mark - CYLTabBarControllerDelegate

- (void)tabBarController:(UITabBarController *)tabBarController didSelectControl:(UIControl *)control {
    UIView *animationView = [control cyl_tabImageView];
    if ([self cyl_tabBarController].selectedIndex % 2 == 0) {
        [self addScaleAnimationOnView:animationView repeatCount:1];
    } else {
        [self addRotateAnimationOnView:animationView];
    }
}

//缩放动画
- (void)addScaleAnimationOnView:(UIView *)animationView repeatCount:(float)repeatCount {
    //需要实现的帧动画，这里根据需求自定义
    CAKeyframeAnimation *animation = [CAKeyframeAnimation animation];
    animation.keyPath = @"transform.scale";
    animation.values = @[@1.0, @1.3, @0.9, @1.15, @0.5, @1.02, @1.0];
    animation.duration = 1;
    animation.repeatCount = repeatCount;
    animation.calculationMode = kCAAnimationCubic;
    [animationView.layer addAnimation:animation forKey:nil];
}

//旋转动画
- (void)addRotateAnimationOnView:(UIView *)animationView {
    // 针对旋转动画，需要将旋转轴向屏幕外侧平移，最大图片宽度的一半
    // 否则背景与按钮图片处于同一层次，当按钮图片旋转时，转轴就在背景图上，动画时会有一部分在背景图之下。
    // 动画结束后复位
    animationView.layer.zPosition = 65.f / 2;
    [UIView animateWithDuration:0.32 delay:0 options:UIViewAnimationOptionCurveEaseIn animations:^{
        animationView.layer.transform = CATransform3DMakeRotation(M_PI, 0, 1, 0);
    } completion:nil];
    
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.2 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        [UIView animateWithDuration:0.70 delay:0 usingSpringWithDamping:1 initialSpringVelocity:0.2 options:UIViewAnimationOptionCurveEaseOut animations:^{
            animationView.layer.transform = CATransform3DMakeRotation(2 * M_PI, 0, 1, 0);
        } completion:nil];
    });
}

- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}


- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}


- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}


- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}


- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    // Saves changes in the application's managed object context before the application terminates.
    [self saveContext];
}


#pragma mark - Core Data stack

@synthesize persistentContainer = _persistentContainer;

- (NSPersistentContainer *)persistentContainer {
    // The persistent container for the application. This implementation creates and returns a container, having loaded the store for the application to it.
    @synchronized (self) {
        if (_persistentContainer == nil) {
            _persistentContainer = [[NSPersistentContainer alloc] initWithName:@"Community"];
            [_persistentContainer loadPersistentStoresWithCompletionHandler:^(NSPersistentStoreDescription *storeDescription, NSError *error) {
                if (error != nil) {
                    // Replace this implementation with code to handle the error appropriately.
                    // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
                    
                    /*
                     Typical reasons for an error here include:
                     * The parent directory does not exist, cannot be created, or disallows writing.
                     * The persistent store is not accessible, due to permissions or data protection when the device is locked.
                     * The device is out of space.
                     * The store could not be migrated to the current model version.
                     Check the error message to determine what the actual problem was.
                    */
                    NSLog(@"Unresolved error %@, %@", error, error.userInfo);
                    abort();
                }
            }];
        }
    }
    
    return _persistentContainer;
}

#pragma mark - Core Data Saving support

- (void)saveContext {
    NSManagedObjectContext *context = self.persistentContainer.viewContext;
    NSError *error = nil;
    if ([context hasChanges] && ![context save:&error]) {
        // Replace this implementation with code to handle the error appropriately.
        // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
        NSLog(@"Unresolved error %@, %@", error, error.userInfo);
        abort();
    }
}

@end
